National Center for Technology Innovation
 

Epistemic Games as Career Prep Tools

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This article was published in the NCTI Special Issue of the Journal of Special Education Technology: The Future is Now: Applications and Innovation of Technology in Special Education.

David Williamson Shaffer, Department of Education, University of Wisconsin-Madison

Abstract: This paper looks at how computer and video-based epistemic games can help provide career preparation experiences for young people. Epistemic games are a simulation of professional training in game form. As such, they help players try on or assume different professional identities and learn to think and act like professionals in that community. First, journalism is explored as a community of practice. Second, a study of a journalism-based epistemic game called science.net with middle school students is shared, demonstrating the learning potential of this approach. The value of a practicum for career preparation and transition planning is discussed, and readers are challenged to consider how epistemic games might benefit students with disabilities who are preparing to enter the work force.

Shaffer, David (2007). “Epistemic Games as Career Prep Tools.” Journal of Special Education Technology, Volume 22, Issue 3. 57-68.

JSET is a product of the Technology and Media Division of the Council for Exceptional Children. The full text of the above article is available to JSET subscribers and TAM members. Consider joining here.

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One response to “Epistemic Games as Career Prep Tools”

29 11 2008
ChrisCasey (23:20:07) :

I think your research is critical in laying the groundwork to have more people take seriously the potential that lies in this field.

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